Forum Discussion
@Dedzigs tbh I feel Irish is one of the most fair T1 in the list tbh. And it is rather useful T1 as you are supporting a lot.
@Insane_Playzz_8 As for grind choke point I would suggest Kaleidoscope breakthrough any objective inside the building. Either attack or defence, just put it near the entrance (but a little to the side so it won't be destroyed too fast.
Hourglass C point (in that building with the staircase). Then the latest sector just defend the building putting 2 somewhere near the entrance.
Orbital in the corridors and the tunnel area are both amazing places.
Discarded on C point (both entrances) should also get you a fair amount of projectiles.
Manifest on A points on ships just put it either on front and back of the ship or just in the middle of the objective.
Renewal - IDK, the map is too open for that. Maybe B point is worth to try if you are defending. As attacker just put 2 in front of camping transport (or sit in that transport) and bait enemies to launch rockets at you. And then D point inside the buildings (especially the very entrance) for both sides.
I tried to give some tips for each map though some are better fitted than others. In general putting it around objectives just helps and will get you to T1 rather fast.
What I don't get: is this T1 stuff really 'fun' for you that you rather do that instead of playing the actual game?
- LlamaWithKatana3 years agoSeasoned Ace@DuaneDibbley I had fun playing Irish. Every time I see "projectile destroyed" I know I helped my team and maybe saved few tickets. For me it was the way to learn strength and weakness of this particular character. Where he shines and what places are not so much and better to avoid.
I didn't abandon the game for the sake of doing mastery. For me it went alongside playing around strength of the character. It is the same as in previous BFs if you take medic you pick CQ battles and try to avoid long shots. Or if you take recon you try to go for long shots and etc.
Placing sentries smart allowed some great defences because I denied enemy's explosives.
I hope that answers your question.- BR-DuaneDibbley3 years agoSeasoned Ace@LlamaWithKatana
Whatever makes you happy. 😉
I don't have to understand it (and I don't), but if someone is willing to do that and gets some satisfaction from T1'ing anything in this game, more power to you.
And at least those sentries might indeed help the team from time to time if they mitigate incoming damage by explosives.