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I definitely think BF2042 was created around a different game mode than conquest. Here's some of the odd things I've noticed in the beta to support this.
- The scoreboard made no sense for conquest. It didn't tell us who the top scoring players are or how many kills they have. All it showed was kills for your own squad.
- The T system is great and I like it a lot, but it seems weird there's no way to change our loadout between spawns. It's like the T system is designed around a game mode where you only have one life and pick up ammo and attachments laying around on the Battlefield and equip them using the T system. So it's perfect for a Battle Royale mode because it doesn't require a respawn screen to change your loadout.
- There's body armor plates which I like and is fun, but obviously came from Firestorm.
I'm fine with DICE turning conquest onto a battle royale hybrid, but there needs to be more battle royale looting elements in conquest so it's more fun. For example, if I down someone carrying a rocket launcher, ammo crate, or med pack I should be able to loot those items and use them.
DICE took away kit swapping so now there's no way for us to loot those items and it's limiting the fun and sandbox experience in conquest. In a sandbox game mode I want to be able to loot everything a downed player is carrying, just like in battle royale.
I'm puzzled why DICE only lets us loot the main weapon and pistol off downed players.
So by all means turn conquest into a battle royale with flags and repawns. I'm all for it! But please add the battle royale looting system to go along with it and enhance the sandbox experience and fun factor.
Let’s be honest it kinda makes perfect sense then you have portal for your legacy battlefield fix
- lzilchetl4 years agoSeasoned Ace
I cant see it. If that were the case, does that mean the BR map was cut up? There's a project... can someone have a go at putting them back together again? If they fit I'll believe it.
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