It must stop with this balance and bugs!
How about focusing on important things instead of making weapons and pointless balance changes in every patch.
My goodness the assault rifles are as bad as at release. How about you great people who adjust these things also test the game in the normal maps with normal modes. Because apparently you forget that there are far too wide distances + headglitches. And the old BF4 headglitch mechanic was also thrown in the garbage ... LEAGACY FEATURE
Now the game is turning into a camper meta, because no one can fight back when you have to run 300m openfield over field again. And that is so on every map still there are no safe flank routes and also because any monkey can always spot anyone over 500m with Q. I have, since release never seen so many people camping in the base as attacker team in breakthrough it's just crazy.
Surely DICE is not even aware if they would adjust all weapons so that Marksman and Sniper become stronger and stronger....
But the worst thing is when you are fighting multiple people or peeked with the imprecise weapons, you don't have time for anything because these weapons don't shoot accurately anymore when you switch from target to target and when you reset the spread it takes so long that you are dead anyway. Then there is the fact that the longer you shoot the longer you are spoted on the map and not to forget the totally exaggerated tracer of the ammunition which you can see over 1000km. But hey DICE has probably forgotten to test that you play the game with 128p and 64p to 95%......
The whole gameflow is so boring and dulled since S5!
Then Dozer is still buffed and totally bugged released.
How can it be that he can hit 2.5m with his shield, even over cover or into open vehicles?
How can it be that you can slide with the Dozer shield and sprint normal speed?
How can it be that you can avoid the sprint to fire penalty by sliding?
And with sliding you can also minimize your attack area!
Why does Dozer even have a passive which reduces the explo damage while this is 1 of 3 counters?
Netcode:
How can it be that the netcode gets worse with every season.
How can it be that in 2023 we still have a 45HZ netcode in 64P/32P/16P modes?
How can it be that the servers are letting through hits that shouldn't be hitting at all.
How can it be that since release these casper drones are synchronized with 20hz on the server and permanently teleport around?
It is unbelievable what has been worked out in BFV with the netcode that you throw that back into the garbage.
And what happened to the audio mix? Supposedly things have been improved, I hear much less than before all the little sounds like footsteps are completely drowned out by explosions since S5, maybe they should leave out features that worked in the game.
There are still so many things that make the game frustrating, but then the text is probably 10 pages long.
In BFV was already said "we have learned" NOTHING WAS LEARNED!
staying calm is hard in the game now so excuse some wording.
It annoys me that the BF genre is becoming so pathetic.
😇
[CM - Edited for minor profanity]