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@Dutchie-Mario
Because this patch change for the jet is basically like if someone restricted your sprint to 3 seconds via a stamina bar. Just consider how that would feel for your gameplay on a large CQ map? Especially if you are under fire with no cover in sight
@UP_Hawxxeye Or, I dunno, like someone had nerfed the speed and turning ability of your anti-vehicle rocket like they did with Lis? And yet, that nerf has still not been reversed months later....
- CBF-Arhan2 years agoNew Adventurer
I'm not sure what to say but even with the afterburner server side increase the jets feel slow and clunky. They feel like a truck with a transmission problem. Even when you use your afterburner to come in fast or get out fast it just feels awful. Please revisit previous modern battlefield 3/4 jet handling. I'm not enjoying how easy we are dead if we make a single mistake. It makes it harder to want to attack when you are just going get shredded the moment you fly in to attack another jet from the ground. Who can bait their flying boat over the wildcats first has become the play.... It's way harder to bait enemy pilots out away from wildcats or enemy bases without extra air speed.
Regardless Dice thanks for making them somewhat useful again. I'm not sure why we always go forward and backwards on changes. Jets needed to be improved or left alone. I would argue the only change jets needed was to have additional types of jets or weapons. Nobody asked for a pondhawk.
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