4 years ago
Jets Have Balance Issues
I've gotten Mastery Level 2 on each jet in Battlefield 2042, so I've noticed some glaring issues that need fixing. I must say though, that I'm actually optimistic about them getting fixed as long as ...
@MZMX7I have Tier 1 (Mastery 40 I guess?) for both jets at this point and your points are mostly accurate across the entire jet experience at all skill levels. I will comment below:
1. Yes, the cannons are not well aligned to the reticle and they have a large spread, which naturally increases at range. This behavior can be learned, however it does make them much harder to use on ground targets, especially infantry (which I am fine with).
2. The AGMs used to function well, but they are currently bugged since the latest update. Overall, they definitely expand your target selection and I would consider them the current "meta" loadout. I like the AMRAAM missile option and think it provides a good option for dealing with other aircraft. Agreed that we need more options though.
3. Yep, air radar sucks. Either fix it or cut it.
4. I generally agree, but there must be some way to differentiate and create some distinctiveness between these aircraft.
I love the SU-57. It's the better performing aircraft for sure and I eventually learned it was unbeatable in the air if you are maintaining situational awareness. The VTOL on the F-35 is the only means to level the field without making them identical... but it is insufficient. I am not sure what the fix should be here or if there really needs to be a change honestly. If the cannons are changed, then this will need to be revisited for sure...
@carsono311 wrote:
2. The AGMs used to function well, but they are currently bugged since the latest update. Overall, they definitely expand your target selection and I would consider them the current "meta" loadout. I like the AMRAAM missile option and think it provides a good option for dealing with other aircraft. Agreed that we need more options though.
Can you tell me more about this bug please?
@rainkloud wrote:
@carsono311 wrote:
2. The AGMs used to function well, but they are currently bugged since the latest update. Overall, they definitely expand your target selection and I would consider them the current "meta" loadout. I like the AMRAAM missile option and think it provides a good option for dealing with other aircraft. Agreed that we need more options though.Can you tell me more about this bug please?
Also curious about this. By default, AGMs are only capable to lock on ground vehicles. But with Soflam support, you can also go for air targets again. The only question here is, is this intended or not. But since the Carl Gustaf works the same way with Soflam, my guess is, that´s intended.