Forum Discussion
Yeah. Jets need a lot of work. But still I'm having most fun when flying a jet. The AGMs are completely broken. Ground vehicles don't seem to have any protection against them and they recharge so fast. A decent pilot can destroy every enemy ground vehicle on the map in couple of minutes. You hit a tank with 2 missiles circle back and 20 seconds later you destroy the tank with next 2 missiles. Only way to tanker to save himself is to abandon the tank.
In Hourglass I've had over 20+ vehicles destroyed several times.
- 4 years ago@AllanWongX Does seem to be as broken as the flares. I have shot through that multiple times.
- AiRPasterNaK4 years agoRising Veteran@Lykosia Missiles are instantly re-locking after deploying flares but that will be fixed in the next patch the problem is we don't know if they are going to fix jet gameplay in general because right now theyre slow and boring, the worst part is that the SU-57 is clearly a lot better than the F-35.
- SirBobdk4 years agoSeasoned Ace
@SkyL4Ncer21 wrote:
the worst part is that the SU-57 is clearly a lot better than the F-35.This has always been the problem when Dice makes fraction based aircraft with different mechanics. We've seen it many times before and it's rarely good for gameplay. BFV was probably the worst example.
- DCAT6274 years agoSeasoned Veteran
@AllanWongX wrote:
@LykosiaWell, I wasn't saying jets are totally underpowered. In a sense they are underpowered. The keyword here is "boring". They lack depths in gameplay. By the way the ground vehicles can use thermal smoke to counter AGMs, and they recharge very fast too.Thermal smoke doesn’t counter the jets missiles.
- 4 years ago
Lol dat necro tho.
But it's really sad that these issues were all pointed out at launch, yet they're still there months later when I made a whole video about it.
Don't know if or when they'll be fixed, but as long as the game looks as if it's trying to give me a seizure every time I pull the trigger, I won't find out anytime soon.