3 years ago
Jets need Buff
Wish list to Jets -their own category cuz most people pick choppers -30 mm cannon as huron to can attack infantery as A-10 real plane -improve reload time to AT missiles which other things would...
@UP_Hawxxeye Only the AGM reload time has been nerfed, but the damage from them is unjustifiably high 35-40% of life !! And countermeasures do not give a 100% guarantee of evading a missile. The anti-aircraft gun does not even have time to turn the tower behind the fighter. And if the AGM inflicts damage, then you will generally be inhibited. I am glad that they increased the targeting range of air-to-air missiles. In any case, the fighter is now superior to ground vehicles, it cannot be strengthened.
@AlkaniusRUS
I have honestly not seen a jet attacking anti aircraft tanks since way before the AGM nerf. That nerf was so clever that it almost feels unlike what DICE would do.
Twice the 35-40% is still less than 100% It gives time to recover unless the jet also has 30mm at the cost of being worse vs all that is not a tank.
That said if there is a case of jets beating AA tanks at 1vs1 then this is more of grounds for a buff to the AA guns of the AA tanks to make them even stronger up close (which will affect mostly a jet making a dive) than a case of a nerf to the jets.
@UP_Hawxxeye If the pilot is not stupid, then he goes to the anti-aircraft gun when she is not waiting for him. Calculating anti-aircraft guns is not difficult at all using bullet tracers. As a result, sitting in the anti-aircraft gun, you don’t know from what height the AGM was aimed, the countermeasure action window is 1 second. I didn’t launch a countermeasure at the right time and the pilot will re-introduce AGM. I don't want to say that the pilot will win 1v1 against flak. He just appears at the wrong moment and bites painfully without fear of getting an answer.