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Does Apex have native MnK support? Keep in mind tons of people are using strike packs and xim devices on console.
I’m on PC and I get killed by console players all the time. Even when I get the drop on them, but I think that’s because of lag compensation or something. I don’t think it’s because they’re on console, but something is up with hit reg/net code. It really feels like if you have a good connection at times you’re the one getting screwed. I’m a pretty decent player too in my opinion.
My point is that playing a good player on controller or with a mouse will be challenging no matter what.
Keep in my mind controllers are great for people with accurate thumb muscles, but for a lot of people that’s not the case. Controller are kinda one size fit most hands. With a mouse I can get something that actually fits my personal hand size and shape.
@RaginSam wrote:
@AngrySquid270
I’m on PC and I get killed by console players all the time. Even when I get the drop on them, but I think that’s because of lag compensation or something. I don’t think it’s because they’re on console, but something is up with hit reg/net code. It really feels like if you have a good connection at times you’re the one getting screwed. I’m a pretty decent player too in my opinion.
My point is that playing a good player on controller or with a mouse will be challenging no matter what.
Keep in my mind controllers are great for people with accurate thumb muscles, but for a lot of people that’s not the case. Controller are kinda one size fit most hands. With a mouse I can get something that actually fits my personal hand size and shape.
I think you are conflating potential with fairness. The success of a few is not evidence of fairness for all.
I have nothing against KBM players (I played Battlefield using KBM for 10+ years) I just don't want to see controller players 'forced' to play against them.
- RaginSam4 years agoSeasoned Ace
@AngrySquid270Not conflating, but it is my experience that I get killed equally if not more by console players. Again, they have aim assist and it's not a competitive shooter.
Edit: You missed the top half of my quote btw. Those are some valid points as well.
- 4 years ago
@RaginSam wrote:Edit: You missed the top half of my quote btw. Those are some valid points as well.
I was wrong about Apex natively supporting KBM. It still sounds like Apex has a console only crossplay pool, but with the ability for consolers to join PC friends in the PC lobby. This is much closer to my ideal matchmaking setup than the current BF2042 situation.
Your other point about XIM and Cronus existing on console is just a simple 'lesser of two evils" decision. Fairness is not binary. Choosing the lesser evil does not mean I condone that evil. A console only crossplay pool is not perfectly fair, but it is certainly more fair than a PC+Console w/controller only crossplay pool.
- RaginSam4 years agoSeasoned Ace@AngrySquid270 So people that can afford that device can have access to MnK, but people that don't want to spend $100+ are out of luck? It's popular for a reason.
How can games like Modern Warfare have it and it seems to be okay?
What's fair is no aim assist on PC, but that's not where we are at. It also sounds like you are trying to defend something from someone else's perspective. You said that you don't personally have an issue with MnK being on console? Let people that actually have a problem with it articulate that. Otherwise you're just speculating? - 4 years ago
@RaginSam wrote:
@AngrySquid270So people that can afford that device can have access to MnK, but people that don't want to spend $100+ are out of luck? It's popular for a reason.
How can games like Modern Warfare have it and it seems to be okay?
What's fair is no aim assist on PC, but that's not where we are at. It also sounds like you are trying to defend something from someone else's perspective. You said that you don't personally have an issue with MnK being on console? Let people that actually have a problem with it articulate that. Otherwise you're just speculating?To clarify - I 100% think that console players should have the option of playing with KBM, I just don't want to see them in the same matchmaking pools as controller users. I want input based matchmaking at a minimum. People should be able to play with the input device they want, but those players should be kept separate. I don't condone the use of KBM adapters - it's a form of cheating in my book. People not using KBM adapters/unable to afford KBM adapters aren't out of luck - they are just playing the game as intended.
BF2042 aim assist is not some great equalizer. It's generally effective for CQC engagements against targets that aren't moving much, but there's also many scenarios where it does not work by design. Shooting a Ranger? Turret? Land mine? Spawn Beacon? Sentinel? A players foot/arm/head just barely sticking out of cover? Aiming anything at a vehicle? Operating vehicle gunner positions? Any targets beyond mid range? A bit of foliage/wire fence/hand rail/Irish shield between you and the target? Shooting LATV/Bolte/Hovercraft drivers and passengers through the windows? You get zero aim assist in those scenarios. BF2042 aim assist is possibly the worst implementation of aim assist I've ever experienced - it actively resists players from tracking targets moving left or right on the screen.
Even if aim assist offers advantages in some scenarios for an ultimately level playing field I don't find that desirable. If I win an engagement against a PC player I don't want to wonder if it was thanks to aim assist. If I lose an engagement against a PC player I don't want to wonder if it was due to KBM. I just want a playing field that's as level as possible.
- 4 years ago
Call of duty dont separete players by input!..........
- 4 years ago
They can’t even get kb/m working correctly on pc so what chance do they have with ps5
- RaginSam4 years agoSeasoned Ace
To clarify - I 100% think that console players should have the option of playing with KBM, I just don't want to see them in the same matchmaking pools as controller users. I want input based matchmaking at a minimum. People should be able to play with the input device they want, but those players should be kept separate. I don't condone the use of KBM adapters - it's a form of cheating in my book. People not using KBM adapters/unable to afford KBM adapters aren't out of luck - they are just playing the game as intended.
BF2042 aim assist is not some great equalizer. It's generally effective for CQC engagements against targets that aren't moving much, but there's also many scenarios where it does not work by design. Shooting a Ranger? Turret? Land mine? Spawn Beacon? Sentinel? A players foot/arm/head just barely sticking out of cover? Aiming anything at a vehicle? Operating vehicle gunner positions? Any targets beyond mid range? A bit of foliage/wire fence/hand rail/Irish shield between you and the target? Shooting LATV/Bolte/Hovercraft drivers and passengers through the windows? You get zero aim assist in those scenarios. BF2042 aim assist is possibly the worst implementation of aim assist I've ever experienced - it actively resists players from tracking targets moving left or right on the screen.
Even if aim assist offers advantages in some scenarios for an ultimately level playing field I don't find that desirable. If I win an engagement against a PC player I don't want to wonder if it was thanks to aim assist. If I lose an engagement against a PC player I don't want to wonder if it was due to KBM. I just want a playing field that's as level as possible.
I think you're underestimating the amount of people that use devices like the XIM. Simply writing it off as cheating and not something that needs to be dealt with is not a solution. It exist and a lot of people use it. There's a good reason though.
I used it a long time ago when I was switching to PC and still wanted to play with my friends. I grew up on console, but started to struggle badly with aiming as I got older. I was a good player for a long time on controller, but one day it just wasn't working for me. I literally tired everything.
That doesn't happen with using a MnK setup. There are so many different shape and sizes of mice that I can get something that actually works for me. The muscles in your thumbs are not very accurate. So you either have good dexterity or you don't, it's not something you can really improve on that much. There's a lot more to shooters than just aim, but it's always going to be a struggle for a lot of people that don't have the thumbs for it.
I understand that you want this balanced experienced. I do too, but you keep saying that the player base needs to be split up. That would be a nice easy solution, but is the population really there for it? I'd rather curse about aim assist and have people to play with rather than a lobby full of AI. Again, it's not even a competitive shooter, there is no ranking system.
Aim Assist is pretty strong, especially if you use a controller consistently. I'm a complete potato with a controller, because I can't stand playing shooters with them anymore. I plugged one in the other day, and was slaying up close. I don't have the accuracy in my thumbs anymore to do mid or long range fights and be effective. So, it does take skill for that. I'm surprised all the time playing against my friends that use controllers and how far they hit me from using the DM7 or a sniper with a x1 scope. I can't do it, because I'm trash with a controller, but they were consistently pulling off stuff that is by no means easy for me either.
Aim Assist also locks onto hit boxes not character models and tracks through visual clutter, which there is a lot in BF2042. There's a lot of little benefits to AA that don't get mentioned outside of how it just tracks an opponent.
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