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My short list (got more, but don't want to be to negative):
- Rework all maps (make them smaller, reposition objectives, give each sector except of the edge sectors at least 2 objectives, bring in some cover)
- Make 64 player conquest (less performance issues, less clusterfck)
- More transport vehicles (quads, jeeps without heavy weapons as in BF3/4) for eacht team and less helicopters / tanks
- Remove / Fix random bullet spread
- Rework / Fix the sound design (i have not heard a single footstep in more than 10 hours)
- Rework portal class system (right now, the classes are like specialists, but they need to be like classes from previous games)
- Rework the whole HUD, as it is totally crowded but not helpful at all
- Server-Browser and map rotation
- Scoreboard (i am really doing bad in this game and i would like to see, if it is everyone except the pilots or if it is just me)
- More weapons needed and better balance
- Edit: Indicators for nearby medics
- Edit2: Remove armor plates
- Even more, but enough for now (Bug fixing and performance issues should be obvious)
@TickTack121 Good list. Scoreboard should be super easy since its kinda already there, under players in the menu. They need to add kills/deaths/points, ping and make let us bind it to a key. Easy.
Reg: Specialists
I think no feedback like "Bring back old classes" will work. Its part of the Core game now and removing it would be, sorry, idiotic and unrealistic. I think it requires a different thinking:
How can we improve on them?
- First off, the game needs a ton of skin variations for them. Esp. cool headgear so we can HIDE the silly cartoon characters. 🙂
- The Russian team needs Russia like outfits. I mean have they not looked at their military outfits today? Its very different than the US. It would be easy and make them more visible.
- Give REWARDS for using the Specialists abilities. This is something i just dont get: I hack a tank. twice, almost dying in the process. A team mate takes the tank out cause it has been hacked, so i should get rewarded for that. Same applies for all of them.
- Dont make me choose between a repair tool and a rocket launcher. Some things need to get locked into a semi class like in the past.
This is off the top of my head. This wouldnt be too hard to implement IMO and id glady would pay for a massive skin pack (like $10 bucks). But more variation is needed.
- 4 years ago@Buzzfunk I think the best solution would be to allow us to customize our own U.S/Russian character [Similar to BFV] while leaving the specialists skins now as legendary skins. Using our own custom character, we are able to pick a specialist gadget without having to choose that specialists. I absolutely hate the design of some of the specialists to the point they're so annoying I don't even bother using them.
- ragnarok0134 years agoHero+
@RacialAdhesive- wrote:
@Buzzfunk I think the best solution would be to allow us to customize our own U.S/Russian character [Similar to BFV] while leaving the specialists skins now as legendary skins. Using our own custom character, we are able to pick a specialist gadget without having to choose that specialists. I absolutely hate the design of some of the specialists to the point they're so annoying I don't even bother using them.@RacialAdhesive- I disagree - but actually left this very suggestion as an alternative COA in my Beta feedback. The visibility issues began in BF5 when people could customize their character's uniforms so we no longer could identify which class someone was at a glance and it slowed down friend/foe identification dramatically - and this was with faction locked cosmetics which we don't have in 2042. The addition of the ping system was a secondary cause of the visibility issues in BF5. I'd really love for them to bring back classes but I seriously doubt DICE will budge on Specialists.
Now in 2042 we have everyone looking exactly like both teams with a ping system and the issue is much worse - character customization will not help here. The only way to salvage the situation in 2042 while still keeping the heroes is faction locking looks and not allowing everyone to deviate even more from standardization.
It is very apparent how broken the hero system is in 2042 when you play Portal with legacy classes and 3D spotting (it's not even BC2/BF3/4 style 3D spotting either it's more akin to BF1 IMO). I have zero visibility/friend/foe identification issues in portal.
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