Forum Discussion
crossplay cannot be balanced (also aim assist on pc cannot be balanced either)
no matter what, i dont see how this is being pushed on every new game, "wow, crossplay, you can play with all your friends"
need to go back to seperating the player bases, every BF title existed pre crossplay, and still has players, what is the point of merging everyone together?
45hz tickrate, shot behind walls all the time, especially from console players
mnk vs controller cannot be balanced, giving someone less recoil, less side to side recoil and snap aim vs raw aim, ridiculous. i would rather die to the worst mnk player than to a top tier controller player
i do agree mnk is stronger than controller, but that isnt the point, the point is dying to the same INPUT (even playing field), on console vs console you all have the same aim assist and all have a controller, so its balanced, yet on PC, you have RAW aim vs controller (aim assist, less recoil) + PC players now using controllers aswell
all it takes is a few updates and you have APEX level of aim assist
its not even FUN, farming controller players, because i can beam them across the map, its boring, and with this game, the entire gunplay is boring (possibly because controller), you just mag dump, practically at any range, i literally die trying to burst, the time taken to burst = more first shot recoil + time wasted + barely any spread just mag dumping
VHX is OP, new DMR g248 whatever its called is OP, PP-29 is OP 65 mag round??????
most of the other weapons just feel weird, visual recoil and how they shoot, its just weird
Ofcourse console/controller players are highly skilled, its just bad merging MNK and CONTROLLER, you either seperate, not allow aim assist on PC, or have input based lobbies, and the controller PC player goes into console/controller lobbies, or you continue having this unbalanced * show, where controller players get mad at mnk players and mnk players get mad at controller players
Meanwhile this was the mouse aim experience on PC a week ago.