Forum Discussion
4 years ago
@ReinAtreides_SG
Well having no vehicles at all is what make a game to " Not be a battlefield " BF is a combine arms game not a infantry COD game .. thats said there should be areas in the design where infantry have the edge and others where vehicles can have the edge but remain balanced still ..
We could have a map similar to final stand DLC Map from BF4 operation whiteout where you had some bunkers like structure with corridors and tunnel etc.. but expanding this to make it bigger and have more capture point so you get some infantry base heavy combat in some sorts of bunkers shielded from the air etc.. and an outside with some capture points and some little bases with some destructible covers and so on where vehicles can fight over etc..
Well having no vehicles at all is what make a game to " Not be a battlefield " BF is a combine arms game not a infantry COD game .. thats said there should be areas in the design where infantry have the edge and others where vehicles can have the edge but remain balanced still ..
We could have a map similar to final stand DLC Map from BF4 operation whiteout where you had some bunkers like structure with corridors and tunnel etc.. but expanding this to make it bigger and have more capture point so you get some infantry base heavy combat in some sorts of bunkers shielded from the air etc.. and an outside with some capture points and some little bases with some destructible covers and so on where vehicles can fight over etc..
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