Forum Discussion
- RanzigeRidder22 years agoLegend
@CrispyPenguin420 I don't like it either. I played to get the rewards unlocked and that's it. The idea of having one spawn for Geists that needs to be fought over and controlled isn't the worst. The locations of these forges and having them fixed in one location is bad though! Take Redacted for example, the forge is almost directly at the end of the tunnel of the team that spawns at the bottom, why not put it on the middle of the objective that in Conquest is B? As such both teams have equal chance of conquering and controlling it.
This is what is wrong with the mode in my opinion:- 12v12 Playercount is too small
- Poor map design (with Redacted and Hourglass taking the crown here)
- Geists are even dumber tham usual AI, often standing still on an objective
- Geists are not scary, just annoying
- No T-rex 😉
All in all this mode seems rushed, like an afterthought someone had on a Friday afternoon before logging off for the weekend. Another indication of this, week 2 of the event went live Yesterday, instead of bringing it to 4 different maps, it's on the same maps again, the only thing that changed is we get 3 new rewards to unlock.
I'm glad I'm almost done with this week's 60 ribbons on it, one more game of it and I'm done.
Which brings me to the only positive thing about this mode: It's only here for another 6 days! After which it never returns I hope 🤞 No Dice we don't need another Redux!!!- SharpGoblin2 years agoLegend
The synthetic soldiers are so creepy.
- UP_Hawxxeye2 years agoLegend
For some reason that I cannot explain, it seems that there is almost always one team snowballing while the other team seems to be completely helpless.
While that is not unusual in BF games, I can feel it a lot most strongly in Killswitch
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