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2 - It's not a good movement mechanic when the player character unnaturally twitches from side to side. It's an exploit that is further exaggerated by the mediocre networking of BF servers.
The issue of ADAD spam has been talked about for multiple BF titles, from BF4 to 1 to 5, and now 2042. Its not a "bad" mechanic, but turning it up too much leads to some obnoxious moments like we have right now, hence this post, hence why Macay is getting nerfed.
And why are you getting so aggressive with my post? All I said was slide canceling makes you hard to hit when you pull it off. I never said remove it or change it. Personally, I like it, it does give a nice layer of movement to the game.
Mackay verticality is a battlefield unicorn that requires constantly looking for enemies in impossible to reach positions, along with all the non-Mackay team mates who then herd spawn on Mackay to impossible to reach positions and then set up respawn points.
Mackay was designed for "Battle Royale", which was originally the direction of the game before it was re-worked mid-design cycle in an attempt to get back to BattleField legacy game
Mackay is simply the APEX Legends "Pathfinder" copied from one EA game to another EA game, and it really takes away from the reality that such a grapple device does not exist in any form on any real world battlefield.
The irony is Mackay has a quicker cooldown than the Pathfinder for the magic grapple hook...the had to limit it more in APEX than BF 2042, strange, right???
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