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RaginSam
3 years agoSeasoned Ace
@UP_LordPlumber wrote:
@RaginSamNot really. Trying to hit macay during ADAD spam is quite literally impossible.
Same goes for CoD sliding and slide canceling. You sprint - slide - press jump and you come in flying at mach 1 around the corner and kill anyone unlucky enough to be waiting for you there
You said this after I replied to someone "jokingly" saying that his strafe was a legal cheat in the game. You're saying that ADAD is spam and impossible to hit. Doesn't seem like you're a fan of that or sliding.
I'm aggressive because I hate the trend of people trying to remove anything that makes movement interesting and give players any sort of skill gap. Movement tech is a huge part of Shooters. There's already so many stripped down, slow, tactical shooters out there. There's not a lot of options for good fast paced movement that's satisfying.
Psubond
3 years agoLegend
@RaginSam i still think everyone should have the same movement speed in regards to gunplay. abilities are one thing, movement when ADS and such is quite another. idc if they just speed everyone up to match makay instead of slowing him down (or meet in the middle), long as it is the same for everyone
- 3 years ago@Psubond Exactly. No one should have increased movement speed when walking/running/aiming down site when on the ground (something like on ziplines or fast reloading is fine); everyone's movement speed should be equal. The past year of Macksweat has been proof that this balance is necessary.
It's like armor: armor should only be available as a gadget to equip, not a passive ability. Angel became balanced when his armor passive was removed, same will soon happen to Irish.
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