Map rotations with variable vehicle line ups
It’s a formula that works great in all previous BF games. Map rotations with variables in what types of vehicles are present from match to match.
Argonne forest with just the train. Amiens with just a couple armored cars and a couple tanks per team.
Take the time to look at each map and determine what types of vehicles make sense for the terrain and for the overall theme of the battle.
As we’ve experienced on previous BF games, this would add much variety to game play and would gives players a break from the presence of omnipresent vehicles like Hind/Condor and Stealth helo.
What we have now is DICE just throwing every single vehicle in game at every Conquest map and calling it Battlefield. That’s not Battlefield to anyone that’s experienced previous BF games.