@carsono311 wrote:
@Popa2capsI am really starting to think this issue is platform / system / network specific. I did not / have not experienced any strange movement issues other than the typical cannot climb over a rock stuff…
I do recall @OskooI_007 posting about some weird rubberbanding issues… but I never experienced any issues.
Come on @carsono311 ,
No reason to sugar coat this one. 😀
This was EA's own inhouse marketing work on their Specialists Reveal Trailer.
Where they are to showcase the Specialist goodies in the absolute most positive way possible.
And that was what we got.
As OP wrote: "the characters all looked to have stiff, clunky animations..."
Nothing to do with what platform/system/network that you were on. Open the reveal trailer on the best performing PC/monitor combo you can buy for money in this world. And it will still show stiff and clunky. The level of quality coming out is just not good enough.
And here is the question: If the latest build is great and many of these early limitations are fixed as they claim them to be, then EA show it to us!
Because what we got so far is not up to current day standards.
Regarding the rubberbanding/glitching/teleportations during Beta gameplay, then that is a different matter and I wrote several postings on this and also posted a representative video of this from Beta gameplay when on Console. Here we observed that good performing PC platforms had none/only little of this, while the last gen consoles for the most part suffered heavily from this throughout all the beta days. Which may answer reason for the very different and more positive feedback PC players reported on versus the feedback from many Console gamers.