3 years ago
Multikillers
I'm posting about this once again because this is absolutely a thing. This game assigns specific players to kill you multiple times. Every match, there are 3-4 players who will kill you no matter whe...
@Adamonic It appears too often to be a coincidence at this point. This has happened from at least BF4 days. Each match, 3-4 players. Instant kills, constantly finding you, frequently ignoring other players to specifically target you first. I had an enemy player yesterday I kept bumping into (about ten times) in different places, and each time I was trying to get them one of their snipers was trying to shoot me. No matter how many times I pulled back and teammates pushed up into the same line of sight, this sniper would not deviate from aiming at me. No shots fired from that sniper at my teammates running in clear view. Also happened earlier with a teammate in plain view, in the open, not being shot at by the same snipers shooting at me standing almost right beside them and moving around.
Again, why is this terrible netcode thing only ever a one way deal, and why is it always in their favour? This is the ping thing all over again. If I have high ping, I do not have advantage, I die. If netcode is preventing me hitting them (it wasn't, because there were markers and the counter went over 70 on an enemy whose health bar was clearly barely above 50hp), then netcode should also be preventing them. These same players are the ones nailing people with SMGs in two hits at 50m+, including the K30.
@Moab23 wrote:@Adamonic It appears too often to be a coincidence at this point. This has happened from at least BF4 days. Each match, 3-4 players. Instant kills, constantly finding you, frequently ignoring other players to specifically target you first. I had an enemy player yesterday I kept bumping into (about ten times) in different places, and each time I was trying to get them one of their snipers was trying to shoot me. No matter how many times I pulled back and teammates pushed up into the same line of sight, this sniper would not deviate from aiming at me. No shots fired from that sniper at my teammates running in clear view. Also happened earlier with a teammate in plain view, in the open, not being shot at by the same snipers shooting at me standing almost right beside them and moving around.
Again, why is this terrible netcode thing only ever a one way deal, and why is it always in their favour? This is the ping thing all over again. If I have high ping, I do not have advantage, I die. If netcode is preventing me hitting them (it wasn't, because there were markers and the counter went over 70 on an enemy whose health bar was clearly barely above 50hp), then netcode should also be preventing them. These same players are the ones nailing people with SMGs in two hits at 50m+, including the K30.
if it happens that often it shouldn't be an issue posting a video
@Psubond Still isn't going to get around the rule about posting names, is it, though?
Try the portal thing i posted earlier and see if you find anything funky with your time to kill and note pings. We will have to work through this in steps if you want to figure out.
In portal the only variables will be you and your connection
Initial test here using the K30. First enemy was that close. Took 12 rounds to kill them.
Second batch was 7 rounds on an enemy at basically the same distance, while the second enemy I shot was at 43m and took 26 rounds fired in two bursts to down. That was with basically no movement from either party as well, so not even factoring in rapid motion to compensate for either.