Forum Discussion
Flommingsen
3 years agoSeasoned Veteran
@XSive_Drez
1. What i meant be like BF1, is enabling players to hide away from combat and just fire explosives at people out of sight.
2. Splash damage is actually pretty huge, splash area is not big though
3. In open spaces/90% of areas in all base maps, hitting a moving target in those areas is actually pretty easy
4. Yes it is clear to see, but as you get hit just as you deploy, is a clear lack of spawn protection.
Again these are just my opinions 😉
1. What i meant be like BF1, is enabling players to hide away from combat and just fire explosives at people out of sight.
2. Splash damage is actually pretty huge, splash area is not big though
3. In open spaces/90% of areas in all base maps, hitting a moving target in those areas is actually pretty easy
4. Yes it is clear to see, but as you get hit just as you deploy, is a clear lack of spawn protection.
Again these are just my opinions 😉
3 years ago
@Flommingsen
1) Sure, I can accept that. Thought you meant actual killing potential.
2) That is what I had in mind. Edited original post to reflect. Thanks.
3) I don't find it to be so, but then I don't usually shoot it at infantry on the move. I will use it to dislodge a sniper though.
4) I think we both agree, spawn protection would be nice.
1) Sure, I can accept that. Thought you meant actual killing potential.
2) That is what I had in mind. Edited original post to reflect. Thanks.
3) I don't find it to be so, but then I don't usually shoot it at infantry on the move. I will use it to dislodge a sniper though.
4) I think we both agree, spawn protection would be nice.