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RMEChief's avatar
RMEChief
Legend
4 years ago

New Game Modes

Any cool ideas for game modes?

Front Lines is my favorite as it is a better version of Breakthrough. 

After that, since they like unbalanced modes, how about David vs Goliath, one team gets 4 armor and 4 helos and the other team is all infantry.

Lastly, what about Capture the Flag or Kill the Commander where the team that kills the other Commander first wins?

15 Replies

  • RMEChief's avatar
    RMEChief
    Legend
    4 years ago

    Some great ideas. It would be cool to see some as featured modes. 

  • Battlefield 1942 Battle of Britain had a pretty unique win condition/objective.  Not something I'd want to play all the time, but fun occasionally:


    https://battlefield.fandom.com/wiki/Battle_of_Britain wrote:

    As the player might expect, this map is almost entirely based on aerial combat. In fact, the map is unique in that victory is not reached by capturing flags. Indeed, there are no flags to capture both in Singleplayer and Multiplayer mode. The map centres around a set of objectives - four radar towers and a factory.

    As the German tickets tick down, they must damage and eventually destroy all of these objectives to win before their tickets reach zero, doing so then reduces Allied tickets. The radars and factory can be repaired by allied engineers at any point until they are destroyed completely. The Germans have an airfield, with two spawn points. The British have two airfields, all uncapturable.

     

    If the Luftwaffe destroy all objectives, specifically the factory, the RAF will be defeated from a rapid ticket bleed. If the RAF successfully defend all objectives, again specifically the factory, the Luftwaffe will be defeated from ticket bleed.


  • Battlefield 1 had the best variety in game modes from the series that I have played.  Then what happened?  The people on the servers ruined them.

    Vehicles camping the edge of the map and objective avoiders in Frontlines and Supply Drop unfortunately drained all of the excitement from these game modes.  

    How about improve what is already there by adding platoon support and and a lobby system that gets people on the same teams and playing against others that are doing the same?  Hazard Zones is a failure because this is not in the game.  

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