Forum Discussion
What is your own opinion though?
@Straatford87I think it plays horrible with 128 player Conquest.
there’s too many random encounters causing me to die by being shot in the back from any advantage point on the map from extreme distances away, also players are really hard to see on this map. It has bad flow.
I seriously believe that the 128 player game mode was and is not a good idea.
32v32 gives room to breathe and get more tactical.
- Anarchiesx3 years agoSeasoned Veteran@OldSkoolzFinest Not my experience at all. 128p Conquest plays great imo. Use cover and don't run aimlessly out in the open and you won't get sniped from "extreme distances".
- 3 years ago@Anarchiesx Aimlessly 🙄
You know what they say about people who assume……….
This isn’t my first BF game nor my first Shooter for that matter. I play Halo, , Destiny BF and use to Play COD religiously. And I’m above average in all.
- WedgeTornado3 years agoSeasoned Veteran
@Straatford87 From things I've heard, not played it yet personally.
- You get shot at from Every angle. Theres no clear paths to traverse.
- Everyone plays at the center of the map, no one goes to the other objectives in CQ
- Underground tunnel is rarely used.
-CQ needs to be limited to 64 players, 128 is way too much.
- Attackers always win on Breakthrough.
Not the worst map in the game but weakest of the Seasons maps.
- bitebullet21423 years agoRising Adventurer
"- You get shot at from Every angle. Theres no clear paths to traverse." That description basically applies on all maps, specially with 128p conquest maps.
It will get better once players get to know the map more, where to look and where to hide. Right now, the campers on hills are the one that are most annoying. As soon as they are cleared, usually it quiets down.
- iBringsTheRuckus3 years agoSeasoned Adventurer
I literally can't seem to see a thing on this map playing on PC. Looking up to the lit areas of the mountains from down below is even worse. Some area's are even worse than others depending on the angle you look at it. It seems to have this weird bright shine to it and anybody up there just disappears. I literally got shot from a guy right in front of me. I couldn't see him or even his bullets. The only point I saw him was when I died and it zoomed in on him. My game brightness has been at 85% since release without an issue. I even lowered the brightness down to 55% and still can't see people. It's hard to see people in shadows too, so when I turn the brightness down to try and see better in the hills the people in the shadows are invisible now. Glad to see I'm not the only one that can't see crap. I actually was thinking my eyes got bad super quick. 😂
I think the amount of helis and tanks on this map should be very limited. Even better if they were removed, but that could be just me. Everytime I died it was a from a tank just waiting for me to spawn out in the open with no cover. It's nothing but a death trap.
- 3 years ago
Played one round, won't play another round. For me, this map is even worse than hourglass.
It brings nothing original, just a few random buildings and empty hills in between. Has the same issues as most maps in BF2042 aka "no cover". Tanks and snipers are camping everywhere. Could give a 2/10, but that would be already too much.
- UP_Hawxxeye3 years agoLegend
this map would had been so much better with either a lot of trees or a lot more rocks to break lines of sight
It is not exactly fun to know that the moment you will leave cover, there is an entire constellation of snipers on opposite hill