Just when you think they can't do worst than base maps... on the drawing board I'm sure this was cool... Drop off mountain to claim D look up a massive mountain to get object that's as far as I got I...
@Adamonic The problem is that you have to cross the open areas between the 'tunnels', with people camping everywhere. This slows things down a lot.
And 128 players are bad for CQC, often too many players are concentrated on objectives and then the gameplay becomes stupid, like having 10 attackers vs. 30 defenders on a flag (or the other way around).