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sk1lld
2 years agoLegend
@zqww0i29scya
I feel that some of the maps were a bit too large, necessitating the dev's to take action. This was a large number of player's view also. I believe it made the game better not worse.
I'm not alone in my view.
https://www.msn.com/en-us/entertainment/gaming/what-players-need-to-know-before-giving-battlefield-2042-a-second-chance/ar-AA1hs40Y?ocid=msedgdhp&pc=U531&cvid=03cea258b29d4b6580d482ad95ef46f9&ei=21
I feel that some of the maps were a bit too large, necessitating the dev's to take action. This was a large number of player's view also. I believe it made the game better not worse.
I'm not alone in my view.
https://www.msn.com/en-us/entertainment/gaming/what-players-need-to-know-before-giving-battlefield-2042-a-second-chance/ar-AA1hs40Y?ocid=msedgdhp&pc=U531&cvid=03cea258b29d4b6580d482ad95ef46f9&ei=21
JOGAGATYA
2 years agoSeasoned Ace
I agreed with OP. Redone maps are too small now.
I played BFV the other day on Al Sundan and Hamada. 64 players were plenty on those huge maps. (Larger than most BF2042 maps now)
BFV was the sweet spot in map sizes/player count.
- cso77772 years agoSeasoned Ace@JOGAGATYA Most of the maps in BFV were smaller than Hamada and Al Sundan, their size were not the norm for BFV-maps.
IMHO, the best maps in BFV were smaller maps (Arras, Devastation, OU etc).
In general, BFV had a lot of CQC-fighting, of which there are pratically none in 2042.
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