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Monkeyface_x323's avatar
Monkeyface_x323
Creator Network Member
3 years ago

New UI directional damage indicator Feedback

Feedback for the new UI directional damage indicators.

After spending plenty of time on new update, and I must say the new indicators has hindered my experience in the battlefield.

Despite of its purpose and design to aid players, the new look literally covers my view to find players.

For example, I play as Rao in most of my time and when I take damage, the passive trait will spot the enemy for me. At the same time, I visually scan my surroundings and check on my mini map (at 150m distance). And there are moments, I'll go CQC and I do expect to take damage to press my enemies, however this new indicators prevents me to look at my opponents in combat, thus ruining the style I wanted to enjoy in this game.

Therefore, I rate this new indicator (1 out of 5 rating) for visual obstruction.

My suggestion if the new indicator stays, is having the indicators at edges of the player's HUD, as when it comes to direct combat face to face, have indicators blink in top and bottom at the same time, and damage from behind will blink the sides edges and the bottom edges. Those are my suggestions to reduce the visual obstruction.

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