Forum Discussion
RMEChief
3 years agoLegend
@Valttispipo_Olpa it's challenging either way because there are always going to be lone wolves.
You need to reward teamwork more than kills unless it is a TDM. Capping or defending objectives should award you the most XP/pts.
Kills on the objective or when you are on the objective should be more valuable than kills off of it.
Staying near your squad should give you a perk (like quicker heals or resupply). There should only be health regen when you are near a squad member. Otherwise, you need a med pack.
That would help a lot for teamwork.
You need to reward teamwork more than kills unless it is a TDM. Capping or defending objectives should award you the most XP/pts.
Kills on the objective or when you are on the objective should be more valuable than kills off of it.
Staying near your squad should give you a perk (like quicker heals or resupply). There should only be health regen when you are near a squad member. Otherwise, you need a med pack.
That would help a lot for teamwork.
- Akva-ucci_Tirsat3 years agoRising Scout
@Adamonic wrote:
@Valttispipo_Olpait's challenging either way because there are always going to be lone wolves.
You need to reward teamwork more than kills unless it is a TDM. Capping or defending objectives should award you the most XP/pts.
Kills on the objective or when you are on the objective should be more valuable than kills off of it.
Staying near your squad should give you a perk (like quicker heals or resupply). There should only be health regen when you are near a squad member. Otherwise, you need a med pack.
That would help a lot for teamwork.I agree that these would help. But how about lone-wolfs? Are lone wolves those who don't use microphone or/and is it play style where they play outside of squads and/or objectives doing their own thing? Because players who don't use microphone could still be team players like me. We are hidden in there. I use spotting, pings and command rose to communicate when necessary.