Forum Discussion
OskooI_007
3 years agoSeasoned Ace
Increasing recoil to increase the TTK isn't a good option because DICE will just add a bunch of recoil for mouse players and then reduce the recoil by 25% for controller players.
They could add more spread during long bursts of fire (meh random deviation!) which would affect both controller and mouse players equally. That would probably be the best option.
3 years ago
@OskooI_007 I think the spread during the longer burst is a good idea but I think it needs to be more than just tweaking the accuracy of these weapons. Each type of weapon should have different traits. For example, with the SMG should be good hip firing and accurate to about 20m any distance after that they can't hit anything accurately(you could also add a moment bonus because of the size of most SMGs). Have the ARs be good close to mid-range but with a slower ADS, less accurate hip fire, and depending on the AR if it is good long distance. Bring the suppression mechanic back to the LMGs with the caveat that they are only really accurate with a bipod and prone to overheat. As for sniper rifles, they should be accurate only in crouching and prone but not able to rapidly fire accurate shots in succession. Marksmen Rifles can be a toss-up between ARs and Sniper Rifles.
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