Ai-Fluffy
4 years agoSeasoned Ace
Noshahr Canals
Just played noshahr canals, a good little infantry map full of multiple tanks, two heli and a condor.
Does NO ONE at DICE play this game?
Seriously this is rediculous.
Just played noshahr canals, a good little infantry map full of multiple tanks, two heli and a condor.
Does NO ONE at DICE play this game?
Seriously this is rediculous.
Dice has totally lost any sense of balancing.
All maps apparently has to have the same number of vehicles (in conquest), no matter how small the maps are.
Most of the 64 player maps are not really suited to that many vehicles, especially with 'transport' vehicles being as strong as they are (the weapons).
Vehicles in BF2042 are a big fail and I think they are a big part of the games problem with low player-count, overpowering vehicles have sucked much of the fun out of the game.
CSO777: All maps apparently has to have the same number of vehicles (in conquest), no matter how small the maps are
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You answered your own question, Individual maps ARE NOT being looked at. Each game type is being coded for the same parameters, regardless of the map size or layout.
Would be a great map with a few BF3/BF4 light jeeps, quad runners, 1 LAV, and 1 Blackhawk. Flood Zone BF4 vibes as far as vehicle lineup.
It’s beyond comprehension why DICE ignores the features from previous BF games where each maps has unique vehicles. These tiny maps don’t need so many vehicles. Hind/Condor and the ridiculously OP stealth helos pretty much ruin any classic map where present.
If we had actual map rotations DICE could reuse portions of each 2042 with different vehicles line ups, that facilitate a theme per match. Some matches have lots of vehicles, somehave no vehicles except for quad runner, others have minimal vehicles.
As we all know from previous BF titles, it’s nice having a break from the same exact vehicle line up every single match. That vehicle variety set within a map rotation is one of the most iconic features of Battlefield for me at least.x Somehow the 2042 team didn’t get the memo.
Do u really think that EA/Dice gives a rats a55 about this matter?, there about at least 200 ishues that they shove under the
carpet and dont care about, including urs... the worst is the "LACK OF SERVERBROWSER!"..... wich must be theit worst nightmare
of any given time to exclude in their history..... nuf said!
Ea must seriously consider the fact of terminate this crap called 2042 and focus on a new and BETTER! game without their BS talk about legacy blah, blah, blah,
@Zhukov211 wrote:Would be a great map with a few BF3/BF4 light jeeps, quad runners, 1 LAV, and 1 Blackhawk. Flood Zone BF4 vibes as far as vehicle lineup.
It’s beyond comprehension why DICE ignores the features from previous BF games where each maps has unique vehicles. These tiny maps don’t need so many vehicles. Hind/Condor and the ridiculously OP stealth helos pretty much ruin any classic map where present.
If we had actual map rotations DICE could reuse portions of each 2042 with different vehicles line ups, that facilitate a theme per match. Some matches have lots of vehicles, somehave no vehicles except for quad runner, others have minimal vehicles.
As we all know from previous BF titles, it’s nice having a break from the same exact vehicle line up every single match. That vehicle variety set within a map rotation is one of the most iconic features of Battlefield for me at least.x Somehow the 2042 team didn’t get the memo.
100% this, a bit of variety would be a massive improvement over what we currently have.
I wish in 64 they would reduce the number a little