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NehkidGramma84's avatar
NehkidGramma84
New Vanguard
2 years ago

Persistent servers - please help me understand

With Persistent server ideas all floating around and everyone wants them because everything would be consistent (from my understanding at least), Can you guys give talking points on how a persistent server would be beneficial?  and actually also include how they would detrimental.  
Is it just me, but if we had persistent servers, would it make it easier for hackers to screw around with everyone in the game?   I remember in BF5, there were always hackers booting everyone from the server, or actually making everyone die at the same time over and over and over until they all left. 

6 Replies

  • Persistent servers

    Positives:

    A map rotation

    Less time waiting in matchmaking

    Negatives:

    Server can empty out

    Matchmaking algorithm might have trouble if there's a bunch of empty servers running

  • GrizzGolf's avatar
    GrizzGolf
    Seasoned Ace
    2 years ago

    @OskooI_007 wrote:

    Persistent servers

    Positives:

    A map rotation

    Less time waiting in matchmaking

    Negatives:

    Server can empty out

    Matchmaking algorithm might have trouble if there's a bunch of empty servers running


    Not a lot of positives I see 

  • @NehkidGramma84 Don’t mix up persistent servers with rented servers. V was a good example of persistent servers. A browser is really key, but that’s off topic.

    If you’ve played 2042 for a while, you must have noticed how some games feel great and some feel slow / laggy? If you get into a server and your connection is great, you’ll stay there and keep that good connection. You’ll stay with the same players who also stayed. If the connection is bad, you can try again and maybe get lucky, then stick with that new one. The lack of a browser introduces a potential to have to keep trying to find a server that gives you that good connection, instead of simply making it a favourite and going back to it consistently. Sorry I had to get back to the benefits of a browser again lol.

    Hackers will be unaffected, they will show up at random and nothing you can do but report and hope karma is real. They can do that regardless of server persistency or a browser. Persistent servers however mean they can stay in the same server and suck the fun out of it until everyone leaves. Most players get carried into the next random server together anyways so persistence doesn’t really change much.

    What we really need are a server browser and for karma to be real. JK it’s 60hz servers. Rentable servers would be amazing. How many hackers did you see in an AOD, or ATF, or TBG or SOC etc? Clan servers with multiple admins made short work of cheaters. Yes mistakes were made, some admins could be mad with power, but overall it was a way better gaming experience.

    So yes, persistent servers are better. Here’s the deal though, persistent servers are only for portal. Portal has a browser, you’d think we all go play there? Nope, those servers have limited mastery or no mastery at all, so are basically pointless. Yes you can play for fun, but I think most of us want fun and advancement. Until I’m S999 portal restrictions make me want to play official modes only and so persistent servers in portal mean nothing to me. Swing and a miss, until it’s in AOW it doesn’t matter.
  • ABC-Warrior-real's avatar
    ABC-Warrior-real
    Seasoned Veteran
    2 years ago

    In previous BF games you would join a server with a particular game mode, if the game was balanced and fun (regardless of win or loss) you could stay with that group of players and move to the next map, until you'd had enough.  You would also work your way through all maps available to that game mode.

    What we have with 2042 is a random map allocation, where (depending on game mode) you are moved to a new server with different players.

    I have sometimes found myself playing with a great squad (of randoms) who all work together and might even get top squad, but then we are split up as the game basically starts all over again for the next map.  

    This is one of the big indicators that 2042 was originally going to be a Battle Royale game, because you don't need persistent servers or the means of carrying players from one map to the next in a BR game.  It appears to be so hard baked into the game, DICE have never been able to get around this issue.

  • I just want to play on servers that have a good ping. Thats all I want. I dont want to play on servers where my bullets never seem to hit just right 

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