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Read the notes, it's a defacto nerf, but the tightened turning angles is a good thing actually.
Shame DICE did not balance heli's, nor did anything to the ridiculous physics of the littlebird, nor did anything to the absurd flaresystem.
How come pilots dont need teamwork to solo-farm a server and infantry need all kind of coordination to get some teamwork going to try and down a sweaty pilot?
@Wargame_Enj0yer wrote:Read the notes, it's a defacto nerf, but the tightened turning angles is a good thing actually.
Shame DICE did not balance heli's, nor did anything to the ridiculous physics of the littlebird, nor did anything to the absurd flaresystem.
How come pilots dont need teamwork to solo-farm a server and infantry need all kind of coordination to get some teamwork going to try and down a sweaty pilot?
You’re actually wondering why a single infantry player can’t consistently take down a helicopter by himself. Lol. Keep that soft shell helmet tightly fastened.
- 3 years ago@disabled_tweeker No, I'm actually wondering why pilots dont need teamwork to dominate in this game.
- 3 years ago
@disabled_tweeker wrote:
@Wargame_Enj0yer wrote:Read the notes, it's a defacto nerf, but the tightened turning angles is a good thing actually.
Shame DICE did not balance heli's, nor did anything to the ridiculous physics of the littlebird, nor did anything to the absurd flaresystem.
How come pilots dont need teamwork to solo-farm a server and infantry need all kind of coordination to get some teamwork going to try and down a sweaty pilot?
You’re actually wondering why a single infantry player can’t consistently take down a helicopter by himself. Lol. Keep that soft shell helmet tightly fastened.
Depends on the copter
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