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@Padding_Ur_StatsWrong, DICE clearly saw that it was too easy for players to just spawn in as Lis and one-shot-kill an enemy scout/stealth heli. (Even jets weren't safe after the absurd range buff.) I know because I was doing exactly this with Lis whenever I got killed by a heli or jet pilot. There was effectively zero counterplay to a good Lis player determined to kill enemy air.
Lis can still one-shot-kill those air vehicles, but it now requires being somewhat closer in range and good timing... so yeah, they wanted some more skill involved. You people seem to think that any one of the 64 players on a team should be able to spawn in and instantly delete enemy air vehicles with the press of a button. Why? What would be the point of including any vehicles if you just allow players to destroy them too easily? It needs to require at least some base level of skill. It shouldn't be too easy or too hard. Last patch it was waaaay too easy lol.
@Anarchiesx wrote:You people seem to think that any one of the 64 players on a team should be able to spawn in and instantly delete enemy air vehicles with the press of a button. Why?
That's rather exaggerated, but this is the internet I suppose.
People expect infantry AA options that don't feel so chore-like. Infantry AA needs to feel fun. The G-84 at least made it interesting.
When it comes to anti-armor DICE gives us lots of interesting options that makes it fun. Anti-air isn't nearly as interesting by comparison. G-84 nerf moves things in the wrong direction.
- 3 years ago
the pendulum will swing back the other way. enjoy it while you can pilots, things won't always be in your favor
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