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@StormtrooperDan wrote:I agree it is more fair, but I much preferred switching both map and teams that was introduced in BF5. The last thing I want after a long slog on some map (any of the long Pacific maps in BF5), was to play the same map again.
Switching to a new map is a breath of fresh air and more enjoyable to the overall play session.
I'm annoyed so much design knowledge is lost to DICE with every release, where they'll fix things in past only to reintroduce the same problem in a new release.
I can see where you're coming from, but look at it as a perspective thing. Sometimes playing the same map from the opposite side is desired. Especially if it is one that favors the other side. I think that some balancing and such may be useful, but it wouldn't be fun to be swapping sides of A/D on different maps where you end up with the short-end-of-the-stick after each one based on luck of rotation.
Yeah getting stuck on a bad rotation of maps would suck as well, but there is a fix for it:
Loop through all maps switching teams between attacking/defending with each match, at the end of the map cycle flip teams so both teams experience attacking/defending on all maps.
Map 1: Team A defends / Team B attacks
Map 2: Team A attacks/ Team B defends
Map 3: Team A defends / Team B attacks
Map 4: Team A attacks/ Team B defends
-- End of map cycle / flip teams
Map 1: Team A attacks/ Team B defends
Map 2: Team A defends / Team B attacks
Map 3: Team A attacks/ Team B defends
Map 4: Team A defends / Team B attacks
One of my friends mentioned that twice on the same map might work for Rush, where matches are relatively short (20-30 mins). But on Breakthrough where it could take 45 mins for a match, that's 1.5 hour on the same map. Players are not going to enjoy that.
This will be another annoyance that's introduced by the dev team but never fixed again.
- Trokey664 years agoSeasoned Ace@StormtrooperDan I don't mind playing the same map twice as long as it is a guaranteed attack/defence rotation.
However, if after that we getting MM'd into the same map again, 4 times on the bounce would be a tad to much!
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