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Yeah getting stuck on a bad rotation of maps would suck as well, but there is a fix for it:
Loop through all maps switching teams between attacking/defending with each match, at the end of the map cycle flip teams so both teams experience attacking/defending on all maps.
Map 1: Team A defends / Team B attacks
Map 2: Team A attacks/ Team B defends
Map 3: Team A defends / Team B attacks
Map 4: Team A attacks/ Team B defends
-- End of map cycle / flip teams
Map 1: Team A attacks/ Team B defends
Map 2: Team A defends / Team B attacks
Map 3: Team A attacks/ Team B defends
Map 4: Team A defends / Team B attacks
One of my friends mentioned that twice on the same map might work for Rush, where matches are relatively short (20-30 mins). But on Breakthrough where it could take 45 mins for a match, that's 1.5 hour on the same map. Players are not going to enjoy that.
This will be another annoyance that's introduced by the dev team but never fixed again.
However, if after that we getting MM'd into the same map again, 4 times on the bounce would be a tad to much!
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