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It is the crossplay netcode. At first I thought it was AA, but Console players have the same issues when they encounter PC players. What is happening is both sides are experiencing two different situations at the same time.
When a Console player kills a PC player, it feels normal, but on the PC side, they are insta-killed and it feels like an aimbot.
When a PC player kills a Console player, it feels normal, but on the Console side, they are insta-killed and it feels like an aimbot.
The netcode, 45Hz tick rate servers, lag comp, etc are sooooo bad, none of us are playing the same game.
I’m on console but I’m only using the first aim assist option - the one where your crosshair slows down when on an enemy.
Through testing I found I got the same result each round whether snap-to-enemy aim assist was on or off.
Then I thought I might as well just turn it off (Others may feel a need for it and that’s fine with me)
The slow down crosshair option is necessary for me, otherwise it’s too difficult for me to hit enemies that are at a distance.
- This just to say it’s not all of us console players that use full aim assist.
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