Forum Discussion
- I_DYN4MO_I2 years agoSeasoned Ace
@BownrInSweatPanzI have to respectfully disagree. First of all I don't think Mackey's should even be able to grapple vehicles see here - https://answers.ea.com/t5/General-Discussion/My-take-on-the-only-way-specialists-can-work-in-this-game/m-p/13018437#M182143
And secondly I strongly believe that vehicle players should use the plethora of defensive systems like detection pulses, concealment & evasion systems, thermal HMG/miniguns, grenade/volley/flak/incendiary/cannister pods to deal with C5 threats instead of magically teleporting out of their vehicle when they already hold all the advantage cards from being in a vehicle.- BownrInSweatPanz2 years agoSeasoned Veteran@I_DYN4MO_I Why do you want to discourage leaving a vehicle temporarily to deal with a threat. thats like asking not to be repaired by an nearby engineer, you already take the risk leaving a vehicle to help repair or distract or kill an enemy that is too close while the seats have angles they cannot shoot at. even then not all weapons are good enemies that close. Let players take the risk to get out of a vehicle to bail, repair, defend it, or even help when the seat isn't cut out for other vehicle fights.
- 2 years ago
Exiting a vehicle seems broken for me. If I do it near an enemy, I am normally dead before I'm visible. They see me before I see them every time.
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