3 years ago
PS5 aim assist
What am i missing? I never really noticed an issue before update and didn’t notice any improvement after the update. What issues are you having on PS5 that are specific to aim assist?
@ATFGunr wrote:
@caroliroAs a PC player, I don’t know how the change affected consoles but I can say I’m dying to consoles with headshots way more since 1.2 rolled out. That’s not a *, just a statement of fact. Dying faster too, it does feel like they’re tracking me way better. I’d be ok if they rolled it back too 🤣
I haven’t noticed any improvement but I’m also dying faster than I was before the patch. I don’t think the aim assist is the culprit. I even went so far as to turn mine completely off and have not noticed much of a change. I think the way they are populating the servers and the whole cross-play thing in general is a bigger part of the problem.
@ATFGunrThere is no snap aim or sticky aim in 2042.
What happened is that the patch removed the slow bubble that was always forcing console players aim to slow drastically when near an enemy forcing the console player to input more stick to compensate. If the target turned suddenly the aim would leave the slow field throwing off the controller users aim.
In essence the aim assit actually made it harder to aim. Now controller users aren't being effected by that.
I have noticed a change with the latest update, I aimed at an enemy and the sight definitely 'pulled' towards the target, which I hadn't noticed before. I guess the trick is to let the aim assist do its job and not fight against it when you have someone in your sights.