Question: would tuning down all TTK help?
So hear me out. We are playing on 45Hz Tick Rate servers, but there are too many weapons (vehicles and aircraft included) where the TTK is faster than the server's tick rate. This causes most of the insta deaths.
So would applying a 10% decrease to all damage/TTK help? It would take longer to kill people but you also wouldn't die instantly.
I don't know if it would help as it already takes me 8 to 10 rounds to kill someone but I would rather have a fighting chance and use a few more rounds than to die instantly.
Thoughts?
Hard to say because of the netcode...I did a vid a while back about the dmg counter being inaccurate, and I know you're aware of it too. The simple fact that the counter rarely adds up to 100 make me think the server is deciding who won the fight based on a formula rather than skill in some cases. (oh and adding a plate doesn't change this) Sometimes I have time to move, sometimes I don't which tells me the lag compensation is screwy. Making it take 10-12 rounds to kill someone just exacerbates things. The server is still going to make the choice. Maybe giving players more HP??