kregora
2 years agoSeasoned Ace
Re: 128 players never was the problem.
@Zevered The engine in the version used in 2042 can't handle 128 players.
The lack of assets and destructible assets and low ping resolution is all grounded in the 128 player map design.
And generally I had the impression that a single 4 player squad has no impact on the outcome of a match, especially when playing conquest.
I believe we had they huge maps only to add more flavor to Hazard Zone, not to play Conquest on them.
The lack of assets and destructible assets and low ping resolution is all grounded in the 128 player map design.
And generally I had the impression that a single 4 player squad has no impact on the outcome of a match, especially when playing conquest.
I believe we had they huge maps only to add more flavor to Hazard Zone, not to play Conquest on them.