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Re: Battlefield Core Feedback - Maps - Feedback Thread

@Straatford87

  • Which maps presently provide a poor opening experience because of the location of the Base Spawn?

    Right out of my mind: Kaleidoscope attacking side literally spawning with no cover and have to run few hundrets meters till any objective with little to no cover.
  • How do you feel about the current balance between Infantry and Vehicles in Breakthrough?

    I see helicopter - I die. I see bolte - I die.
  • Have you played 64 player Breakthrough, and do you feel that this is the better way to experience the mode?

    With its own flaws but MUUUUCH better.
  • On which maps and Flags do you see the most immediate need for more line of sight blockers?

    Again, Kaleidoscope (I guess it is the MOST flawed map). The other one might be Hourglass.

1 Reply

  • GrizzGolf's avatar
    GrizzGolf
    Seasoned Ace
    4 years ago

    @LlamaWithKatana wrote:

    @Straatford87

    • Which maps presently provide a poor opening experience because of the location of the Base Spawn?

      Right out of my mind: Kaleidoscope attacking side literally spawning with no cover and have to run few hundrets meters till any objective with little to no cover.
    • How do you feel about the current balance between Infantry and Vehicles in Breakthrough?

      I see helicopter - I die. I see bolte - I die.
    • Have you played 64 player Breakthrough, and do you feel that this is the better way to experience the mode?

      With its own flaws but MUUUUCH better.
    • On which maps and Flags do you see the most immediate need for more line of sight blockers?

      Again, Kaleidoscope (I guess it is the MOST flawed map). The other one might be Hourglass.

    This. 

    Those two maps are horrible. ALSO I want some more CQB 

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