@XSive_Drez ok let me describe it in other words than fair\unfair
for me this opaque procedure of DICE or rather EA should tempt you to make it difficult to make progress to generate targeted revenue by level skips
for me the impression arises that they firmly expect such income with such an approach (I know that you can't really calculate such revenues but I think that they have made some estimates in this direction)
DICE\EA just make it unnecessarily complicated and shady but they forget that the player base is already crumbling
the comparison of the Season-Pass of BF2042 and with that of Apex is obvious for me, since both have the same publisher and I assume that EA has made the specifications here and not DICE or Respawn Entertainment
if DICE itself has made this decision at the current state of the game, then in my opinion have made the wrong decision to keep all players happy
Yeah, I know that the player base is diverse (casuals, hardcore players etc.) but imho instead of setting the grind so high, it would have been more sinful for me to go beyond the level 100 for the good players or the players who are fully into the grind, to give them something for the player screen (a new background, a special charm etc.)
I accept your opinion and your point of view and I know that every player has a different playstyle and time for playing.
I also didn't want to get too close to you or someone here in the forum, since I'm not a native English speaker I'm not always sure if I hit the right tone or find the right words.
But if I have done so I’m sorry mate, it wasn't meant that way
@Psubond the numbers where not made up, it was more the extreme scenario. So that we do not know the exact numbers at the moment, it was easy to start from this extreme to show the difference between the two season passes
At the moment I’m collecting the numbers by hand and try to figure out what mechanism in the end is behind it. If this was confusing, I’m sorry mate didn’t mean to do this.