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Re: Breakthrough without air is still dumb

When they announced that Jets were being separated from the AH category, i really thought that would've alleviated the issues of Stealth helis hovering in stealth mode above Surface to air range and Nightbirds being practically uncontested.

Not to mention that there's so many AA options that the WW1 (Operations) and WW2 (Breakthrough) BF games didn't have. You'd have to worry about Stingers, Wildcat, EBLC RAMs AA, other Attack helis & Jets, even the recoiless M5.

I've suggested at least having 1 of each vehicle per team at every sector because that's better than playing essentially an infantry only slug fest every single map.

I actually did play one match of 2042 Breakthrough just to see what would happen, my jaw literally hit the floor because it was fresh & full 64P match & i kid you not, it ended in a little over 5 mins. Blazed through all sectors in 5 mins. That never happened before vehicles were removed. The battles actually lasted at least 20 plus mins. 12 mins a couple times on Manifest was the quickest I've seen in 1 year of 2042 Breakthrough.

Post update 2042 Breakthrough is such a mockery from how Operations was in BF1.

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