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Re: [BUG] Super Hokum just flew into a building and out


@UP_LordPlumber wrote:

So this happened while I was playing in a Nighbird. Was chasing low HP super Hokum, almost got a full house kill when....it flew into a building... I hit record as soon as I saw that. It stayed there for a little while, repaired, then flew from one building to another in front of me. Then got out and proceeded to kill me because transport helis are very balanced. 

https://youtu.be/N0Mxo36Zrl0


Hi @UP_LordPlumber ,

Per @DarthFDG comments above, maybe you posted a wrong recording from your gaming platform, as all we see in this video clip is a plumber in a Nightbird getting fried badly by an enemy attack heli with a collaborating onboard team of pilot+gunners that shoots you down?  All looks pretty casual and normal for what we see of action and flight paths in this video clip. 

Please also note that I think the enemy heli in your video is the Super Hind and not the Super Hokum.

But granted, both these attack helis do at times appear to be overpowered in terms of not taking damage despite exposed to serious enemy fire.  Aka also the AA we have do at times not appear to inflict much damage on them and they keep flying around as nothing had hit them, despite maybe 3-4 consecutive perfect hits on their body.

11 Replies

  • YourLocalPIumber's avatar
    YourLocalPIumber
    Seasoned Ace
    3 years ago
    @CyberDymeSo both of you are ok with its appearing on the minimap being inside the building all the weay until 0:30, and then seeing it move from one building into another at 0:29? And then appearing out of building just out of nowhere? Or do you people never look at the minimap?
  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    I see a helicoper parked on the ground between two buildings. You have to really zoom in on the picture to see it next to the tall white building.

    I also see a gray empty helicoper icon on the minimap. It appears the pilot landed between two building, got out of the helicopter, repaired the helicopter with a repair tool, then got back in and took off.

    But shortly after that I do see the helicopter fly into a building.

    I'm not sure what to think. On the one hand we have the helicopter landing on the ground between two buildings. On the other hand we have it flying through buildings.

    Looks like DICE netcode magic to me.

  • YourLocalPIumber's avatar
    YourLocalPIumber
    Seasoned Ace
    3 years ago
    @OskooI_007 That first picture is destroyed helicompter. This amazing game works in such a way that minimap still shows an empty vehicle after it blow up. So in the first picture is destroyed Apache.

    Seconds picture is indeed Hind that I only managed to capture for a split second when it was moving from one building to another. Then later is appeared out of the same building few seconds later.
  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    Apparently there's no collision detection for those two building then. An easy test would be trying to fly through them.

  • RMEChief's avatar
    RMEChief
    Legend
    3 years ago

    In Kaleidoscope you can fall into the elevator shaft and get stuck in there if you jump out of an aircraft near the outer wall on the side where there are elevators on the skyscrapers. You then end up at the bottom of the shaft immune to damage, but there are a few holes you can shoot thru. 

  • CyberDyme's avatar
    CyberDyme
    3 years ago

    @OskooI_007 wrote:

    Apparently there's no collision detection for those two building then. An easy test would be trying to fly through them.


    Yeah that would be a quick test to try out.

    I honestly thought it just was one of the buildings with the passages through at ground level, but if that is not the case, then of course there is a bug in the map design solids.

  • techb00mer's avatar
    techb00mer
    New Vanguard
    3 years ago

    Yup, quite a few people taking advantage of this "bug" at the moment, rather annoying and certainly needs a fix!

  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    I Iike how the building has collision detection for the rockets but not the helicopter. I'd like to see a cage fight between two helicopters in there!

  • ATFGunr's avatar
    ATFGunr
    Legend
    3 years ago
    @Adamonic A buddy put a beacon in an elevator in Kaleidoscope. It stayed still when the elevator moved, and when we spawned on the beacon we were in the shaft lol. No holes, no way out, you could see ghostly images in the walls as the visuals tried to render something, including looking down into forever and up to the top of the building. Our only option was to redeploy. I donโ€™t recommend it haha

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