Re: Class system sucks
@3DiE9djua2 Classes bring nothing to the game anymore, especially now that other games have shed ancient features for the sake of progress and gameplay.
I think where a lot of the trolls miss the plot is one man army is not bad. With teams as big as they are and having multiple objectives, no single player is going to dominate the game. It's physically impossible. Why do they assume a right to dictate how anyone else plays? There's totally a place for skilled solo players who can capture or defend a point without needing a huge group. The idea of teamwork is the team works loosely together to win, not force everyone be tied head to * so that every player 'gets a turn'. Pretend it's a lot of tiny squads.
I'm a rando joining randos. There's no way that'll turn into anything of value, I need to be self sufficient and adaptable. Nobody on my list plays the same games I do and I'll be damned if I let someone use voice chat to chew their mic while I'm trying to hear what's going on. 100% mute.
So this game launched in a vastly better state than it is now. Anyone who voted for classes is low-skill or a tank camper who wanted easy mode. It's just a fact. I dunno if they need separate modes, one for the original vision of 2042 and one for the whiners, but whatever this unfocused mess is, it's turning players away faster. The PSN freebie is the only thing hiding the real numbers. And once the great nerf turned support into nothing more than a vending machine, I hope nobody ever gets ammo or revives when they need it. Let them see how much damage it caused the game to pivot without good reason.
I think where a lot of the trolls miss the plot is one man army is not bad. With teams as big as they are and having multiple objectives, no single player is going to dominate the game. It's physically impossible. Why do they assume a right to dictate how anyone else plays? There's totally a place for skilled solo players who can capture or defend a point without needing a huge group. The idea of teamwork is the team works loosely together to win, not force everyone be tied head to * so that every player 'gets a turn'. Pretend it's a lot of tiny squads.
I'm a rando joining randos. There's no way that'll turn into anything of value, I need to be self sufficient and adaptable. Nobody on my list plays the same games I do and I'll be damned if I let someone use voice chat to chew their mic while I'm trying to hear what's going on. 100% mute.
So this game launched in a vastly better state than it is now. Anyone who voted for classes is low-skill or a tank camper who wanted easy mode. It's just a fact. I dunno if they need separate modes, one for the original vision of 2042 and one for the whiners, but whatever this unfocused mess is, it's turning players away faster. The PSN freebie is the only thing hiding the real numbers. And once the great nerf turned support into nothing more than a vending machine, I hope nobody ever gets ammo or revives when they need it. Let them see how much damage it caused the game to pivot without good reason.