OskooI_007
3 years agoLegend
Re: Discussion, Is it working as intended?
To convert deltatick into milliseconds, multiply it by 22.22ms. Deltaticks count how many network ticks have passed between damage events.
The network tick rate in 2042 is 45Hz. Which means every 22.22ms a network tick happens.
The above pic breaks down like this:
Deltatick 0 = 0ms
Deltatick 3 = 66ms
Deltatick 4 = 88.88ms
Deltatick 3 = 66ms
For a total time to death of 220.8ms
The enemy revive bug is definitely not good though!
CM edit: screens removed