Forum Discussion

Re: Downed State & Respawn Timers Need a Tweak

@SterlingARCH3RWe need these animations. If anything, for me everything is too quick. If they take away all animations, it will enable ADD in kids. You NEED to wait a little bit here and there or kids will be extremely impatient in real life. Also the game looks better with animations in my opinion.

I also dearly miss enter/exit animations from BFV and first person take downs/revives. Huge quality setback in the current game. 

2 Replies

  • SterlingARCH3R's avatar
    SterlingARCH3R
    Hero
    4 years ago

    @JOGAGATYA I like the animations in general, and like the enter/exit animations. However, I'm specifically talking about the fatal injury animation if and only if one waits the entire 25 or so seconds for a revive. If you skip or wait only say, 10 seconds, then the animation would show.

  • RMEChief's avatar
    RMEChief
    Legend
    4 years ago

    It would be nice if you were in a downed state, that you could still crawl to safety. 

    Also, after revive, you should not be able to run immediately unless you are healed to 100% (Falck revive).

    Headshots should prevent a revive. Getting blown up by a vehicle on foot should prevent a revive, unless you have armor on (makes armor more valuable).

    The respawn timers do need a tweak, but there has to be a penalty for dying, otherwise, you get everyone playing kamikaze. Deaths should matter as much as kills.

    I always thought that there should be two timers. A quicker respawn but only from your base spawn (or spawn beacon), then a few seconds later the forward/squad spawns open up. This makes spawn beacons more valuable.

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