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Re: DRAUGR is weak.

I have to agree on some points.

It’s ridiculous to try and grind to unlock all the perks. 


You need to fly high to avoid any type of ground AA as two hits and you are done. 

Aircarft AA if they have a lock you may as well self destruct 😂. 

Anti vehicle shells are terrible but will finish a vehicle off if it has already sustained damage. 

Most of my kills and assists were just by doing emp bombing runs against infantry and vehicles that had already taken damage. 

Once I unlock ground to air missiles it should make it a little bit more easier to grind. 

I saw one bomber pilot go 33-3 his 3 deaths were from me in the AA. 

4 Replies

  • wiccanring777's avatar
    wiccanring777
    New Traveler
    2 years ago

    Needs Lil more HP in order to stop 2 aa from wildcat killing u outright. It is *. The lockon range is absurd for wildcat and its a very quick lockon so reaction time to use jammer isnt enough and to get out of range or go below radar with the 5s timer.  2 due and forget on you in a draugr is guaranteed to kill you.

    Nerf the * wildcat to be unable to shoot missiles if within their own deployment area forcing main guns only and stopping this wildcat base camping * * from farming kills. It's not balanced.

    Adjust balance based on old/ new gen/pc

  • Lady_One's avatar
    Lady_One
    New Ace
    2 years ago

    @wiccanring777The wildcat lockon range is 600m (in a sphere now). Generally, you can fly +-900m above ground level (you have an indicator for this on your HUD), unless the map is extremely vertical like Exposure where said HUD is borked, in which case you can fly low. You have a ground scan that tells you where ALL the wildcats are, that covers the entire map, and at least for now is more useful than the CIX Valravn which just makes you shimmer brightly. The scan sometimes bugs out, but for the most part wildcats won't move a lot.

    And you get a bomb that homes in on ground vehicles from any distance as long as you kinda aim in their general vicinity, and deals 85 damage to a wildcat on a direct hit (can still deal high amounts of splash damage even if it's smoked)

    While vehicles and infantry sitting at spawn in conquest are dumb and a problem... I don't see how they affect the Draugr.

  • Gurz1019_MP's avatar
    Gurz1019_MP
    Seasoned Hotshot
    2 years ago
    @wiccanring777 It is precisely the ability of the draugr to provide sufficient opposition to the wildcat, which specializes in anti-aircraft, that is the imbalance. The vulnerability of the Draugr to missiles is a weakness of this aircraft. In contrast, the Wildcat's missiles are this vehicle's strength, so it does not matter at all that these are extremely effective against the Draugr. If it is too late to use countermeasures after the warning is given, then use countermeasures predictably before the warning is given.

    Translated with DeepL.com (free version)

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