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Re: EA/DICE respond to backlash


@Trokey66 wrote:

@Psubond but that is not pure profit is it, how much has BF2042 cost to develop so far?


i'm only stating that you picked the cheapest/easiest thing to test as your example.  you could have picked anything else and i wouldn't have even said anything but you used the button press example which is ridiculously cheap and easy to automate.  i guarantee you they already have functions to emulate button presses, you just need a function consisting of a few lines of code to tell it which buttons to press.  hell i wrote an automatic shift cypher decoder in python that imported an encoded file and saved the decoded output to a text file and it was only 85 lines of code and that is way more complicated than automating a button press check with a logger if there is an error and i'm not even good at python (i'm old, i'm a C++ guy).  someone good at python could probably do it in way less.

as for the other part, there is no excuse for not testing a product properly, especially on a product with this kind of budget/revenue.  testing hardware/software is my gig, i know how it works. why do i know how it works?  because i run a semiconductor test lab (and oh man, given what is going on in the world it's a good time to be in this industry!).  no i won't state which one because i'm not going to dox myself on a video game forum.

tl;dr  your example was bad because it's super easy to do and also super cheap and i know what i'm talking about.  pick any other bug to find and i won't even question you

2 Replies

  • Trokey66's avatar
    Trokey66
    Seasoned Ace
    4 years ago
    @Psubond I gave up, you are totally missing the point of the example but applying that to BF2042!
  • Psubond's avatar
    Psubond
    Legend
    4 years ago
    @Trokey66 i understood the point of the example, i was just saying it was a poor choice ;-)

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