Forum Discussion
@Psubond but that is not pure profit is it, how much has BF2042 cost to develop so far?
@Trokey66 wrote:@Psubond but that is not pure profit is it, how much has BF2042 cost to develop so far?
i'm only stating that you picked the cheapest/easiest thing to test as your example. you could have picked anything else and i wouldn't have even said anything but you used the button press example which is ridiculously cheap and easy to automate. i guarantee you they already have functions to emulate button presses, you just need a function consisting of a few lines of code to tell it which buttons to press. hell i wrote an automatic shift cypher decoder in python that imported an encoded file and saved the decoded output to a text file and it was only 85 lines of code and that is way more complicated than automating a button press check with a logger if there is an error and i'm not even good at python (i'm old, i'm a C++ guy). someone good at python could probably do it in way less.
as for the other part, there is no excuse for not testing a product properly, especially on a product with this kind of budget/revenue. testing hardware/software is my gig, i know how it works. why do i know how it works? because i run a semiconductor test lab (and oh man, given what is going on in the world it's a good time to be in this industry!). no i won't state which one because i'm not going to dox myself on a video game forum.
tl;dr your example was bad because it's super easy to do and also super cheap and i know what i'm talking about. pick any other bug to find and i won't even question you