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Re: It's the Maps, not Specialists, not anything else, Its the Maps!

The maps are way more exciting than BFV maps. 

Destruction is basically BF4 level of destruction.  

And the maps have lots of diversity.  On 1 map alone, a player can fight in a stadium or through a desert hut village full of adobe huts (whose walls can all be blown up,) or on a massive bridge with an underpass  or  fighting over deserted city blocks or  fighting on and between the tops of 2 skyscrapers.

The sense of scale here  provides refreshing long range (macro) fighting with lots of room to have fun with vehicles but also lots of smaller scale close quarters (micro) fighting.

3 Replies


  • @trip1ex wrote:

    The maps are way more exciting than BFV maps. 

    Destruction is basically BF4 level of destruction.  

    And the maps have lots of diversity.  On 1 map alone, a player can fight in a stadium or through a desert hut village full of adobe huts (whose walls can all be blown up,) or on a massive bridge with an underpass  or  fighting over deserted city blocks or  fighting on and between the tops of 2 skyscrapers.

    The sense of scale here  provides refreshing long range (macro) fighting with lots of room to have fun with vehicles but also lots of smaller scale close quarters (micro) fighting.


    Wow, yes the stadium is awesome, sadly the map is way too big. Had a match with a buddy yesterday, we could have watched a whole match of football. Met 10 people throughout the whole match in and around the stadium. Those maps are like the rest of the game: Trying to be everything and failing in most of it, instead of doing at least one thing great.

  • trip1ex's avatar
    trip1ex
    4 years ago

    @TickTack121 wrote:

    @trip1ex wrote:

    The maps are way more exciting than BFV maps. 

    Destruction is basically BF4 level of destruction.  

    And the maps have lots of diversity.  On 1 map alone, a player can fight in a stadium or through a desert hut village full of adobe huts (whose walls can all be blown up,) or on a massive bridge with an underpass  or  fighting over deserted city blocks or  fighting on and between the tops of 2 skyscrapers.

    The sense of scale here  provides refreshing long range (macro) fighting with lots of room to have fun with vehicles but also lots of smaller scale close quarters (micro) fighting.


    Wow, yes the stadium is awesome, sadly the map is way too big. Had a match with a buddy yesterday, we could have watched a whole match of football. Met 10 people throughout the whole match in and around the stadium. Those maps are like the rest of the game: Trying to be everything and failing in most of it, instead of doing at least one thing great.


    If you only saw 10 enemies then you have some learning to do on how to best play Conquest.  

  • All the ones complaining about the map design probably only played Metro or Lockdown servers!

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