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Re: Nightbird's miniguns are FAR too effective against Jets (and attack choppers)

@Metal_Daryl97 I do think that the miniguns need a steeper damage drop off and maybe slightly faster overheat. They need to drop AGM from 2 to 1 missile as well. The rockets seem pretty well balanced right now.

The biggest mistake was moving the Nightbird from Transport to Attack helicopter. What used to be this beautiful little spunky light transport that could serve as a sneaky squad insertion vehicle was turned into lethal death machine, replete with push buttons AA missile dodging (without flares).

The problem with putting it into attack heli slot is you now have to make it commensurate in value to the Attack/Stealth helis. But they even went above and beyond that! They gave it very strong/versatile weaponry, smallest hitbox and insane agility. DICE has to decide what they want it to be. If they want it to continue to have superior survivability, then they need to drop the offensive capabilities accordingly. Conversely, if they want to keep the offense, then they need to get rid of the missile dodging.

My preference is to tone down the offense and get it back to its rightful home: Transport Land. It should be reimagined as a decently armed air transport that can double as an opportunistic skirmisher.

10 Replies

  • Shibiwan's avatar
    Shibiwan
    Rising Veteran
    3 years ago
    @rainkloud You left out the part that the Nightbird can carry up to two engineers who can repair it while in flight. None of the attack vehicles, including jets, have that ability. On top of that, it can also self-repair if the pilot has the ability unlocked (which is super easy since you rack up so many kills with it)
  • Metal_Daryl97's avatar
    Metal_Daryl97
    Seasoned Ace
    3 years ago

    @Shibiwan

    It's beyond me that the most survivable light air vehicle (tiny hitbox, insane agility and fast acceleration) also gets free repairs (repair tool) 

  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    3 years ago
    @Shibiwan This doesn't happen often. And if so, it's called teamwork and still can be downed by 1 recoilless.

    As for jets, jets would be untouchables if there was no nb, now when they introduce rocket pods for jets? Gl infantry.
  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    3 years ago
    @Wargame_Enj0yer It already is also for jets. Now it's getting even worse. There isn't even many good jet pilots anyways. I know handful people that can be destructive with it.
  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    3 years ago

    I'm surprised DICE don't mind the most broken vehicle in the game going 70 and 0 every game.

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    3 years ago

    @S3SSioN_SoLBecause they operate with stats. So they apparently do not feel concerned if the top percentage of pilots can pull off the 70-0 as long as the the rest of us do not.
    This is also why the new assault rifle did not got sceduled for a nerf until everyone and their great-great-great grandmother (who has taken up Bf2042 from her grave) have started to use it.

    Even in BF4 we used to meme on DICE about how they only looked at things via their "telemetry" as they called it for balance concerns

  • Metal_Daryl97's avatar
    Metal_Daryl97
    Seasoned Ace
    3 years ago

    @Man_iLoveFishing Jets are definitely not "untouchable". Being effective with a jet pretty much means engaging enemy vehicles and this often requires you to fly at a fairly low altitude and at low speed, which makes your jet vulnerable to a lot of things (wildcats, TORs and recoiless m5/lissile are a bigger threat to a slow jet vs far more maneuverable nightbird with much smaller hitbox) 

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