YourLocalPIumber
3 years agoSeasoned Ace
Re: State of Jets in Battlefield 2042 and a suggestion to devs
@Fazoele Jets need a total physics re-work. They feel like absolute garbage. Flying, let alone aiming is so sluggish, I don't even bother using them.
Radar missiles are the only reliable way to kill helicopters. Using cannon is out of the question against semi-decent heli pilots. You just won't be able to hit them enough.
Strafing ground targets uis impossible because
1 - Aiming is sluggish
2 - Main gun is inaccurate and does low damage
3 - Going slow means you will get TGM'd or TOR'd
4 - Going fast means you won't pull out of a dive and crash or won't have enough time to kill any target
If they won't rework physics, then re-balance the payload.
Increase bullet velocity and accuracy for both cannons.
Remove Radar missiles and replace them with hydra rockets for strafing ground targets
Change aiming for AGM missiles from the cockpit to aiming pod on a belly, just like in BF4. This would allow jets to fly safely away from the ground while engaging tanks.
Radar missiles are the only reliable way to kill helicopters. Using cannon is out of the question against semi-decent heli pilots. You just won't be able to hit them enough.
Strafing ground targets uis impossible because
1 - Aiming is sluggish
2 - Main gun is inaccurate and does low damage
3 - Going slow means you will get TGM'd or TOR'd
4 - Going fast means you won't pull out of a dive and crash or won't have enough time to kill any target
If they won't rework physics, then re-balance the payload.
Increase bullet velocity and accuracy for both cannons.
Remove Radar missiles and replace them with hydra rockets for strafing ground targets
Change aiming for AGM missiles from the cockpit to aiming pod on a belly, just like in BF4. This would allow jets to fly safely away from the ground while engaging tanks.