Forum Discussion

Re: The 1 frame deaths need to be fixed.

<Random thoughts>

I do wonder about a couple of things...

A "Single Frame Death" - where you believe you have been killed in the time it takes to draw the next frame on the screen...

  • I often hear that I am hit by multiple shots, in very quick succession, when I die. So yes, it *seems* like I am insta killed, but by listening I can hear the 3 or 4 bullets hitting me.

  • . How often are folks complaining about being one-hit, or damage not adding up to 100%. My thoughts on this is.. how often are these players actually at 100% health when being "one-shotted". With the number of bullets that are flying around, I often see folks doing "battles" where they are already down to 20% (or less) health. So yes, a "single shot" will kill them, or the damage in the log is less than 100% - because their health is less than 100% to start with.

</ Random thoughts >

4 Replies

  • cso7777's avatar
    cso7777
    Seasoned Ace
    2 years ago

    @OSpazX
    The situations you mention happens as well, but that is not the problem.

    The game has a big problem with the on-screen animations, not showing what really is happening in game.

    You see an enemy apparently moving/running/reloading/what-ever, but actually he is already shooting at you and then you experience that you die "instantly", by weapons that needs several bullets to kill.

    This has been a problem for a long time, BFV had this issue as well, but it got even worse in 2042.

  • Juzba's avatar
    Juzba
    Rising Rookie
    2 years ago
    @cso7777 Lol wow, i just earlier answered other thread, that it feels like some people are head of me in the game. This actually explains a lot of things in this game.
  • A lot of the doubts would be probably be taken away if we would get a proper killcam, replaying your death from the enemies perspective.
    But as this probably would only create bigger frustration and showcase the technical flaws I can imagine EA/DIce will be very reluctant to ever implement this.

  • RMEChief's avatar
    RMEChief
    Legend
    2 years ago

    @RanzigeRidder2 wrote:

    A lot of the doubts would be probably be taken away if we would get a proper killcam, replaying your death from the enemies perspective.
    But as this probably would only create bigger frustration and showcase the technical flaws I can imagine EA/DIce will be very reluctant to ever implement this.


    That would be like looking behind the curtain. That would show just how bad the desync really is. There is a fundamental problem with the core of the game at the engine/kernel level that they do not have the expertise to address. The only hope is the next title was not built the same way or it will just feel like a reskin of 2042.


    What is crazy to me is how bad the previous titles feel in Portal. It all feels clunky. You actually lose movement functionality playing previous titles in 2042's Portal than you do in the original game using an old engine from 10+ years ago. That is really sad. 

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